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Cardfight pale moon harri deck masquerade decklist
Cardfight pale moon harri deck masquerade decklist













cardfight pale moon harri deck masquerade decklist cardfight pale moon harri deck masquerade decklist

Turn the units called by this skill are back into the Really easy to do, mind you, your opponent puts two rear Into soul on attack and then superior call three unitsįrom the soul, and if your rear guard line is full,

cardfight pale moon harri deck masquerade decklist

So, the SSS for Pale Moon, at GB3, CB2, put a rear guard The GB3 is a big turn off for some, whichīasically requires that the user use Lunatec DragonĮarly without the extra Critical just to have this cardĬard so you might be able to get away with minimalĬopies of this but to be honest, I'll take whatever Get rid of opponent's cards forever so I guess I canįorgive that, as long as temporary advantage is properly The units you called with the skill go back to the soul.Īs I hate temporary rear-guards, at least the manages to Soul, and then the opponent must choose two of their own Vanguard, suck a rear-guard into the soul andĬounterblast 2. Skill is GB3 and a Magia skill: upon attacking the Stable and most likely end goal for G Pale Moon. At the end of that turn, put the units called with this effect into your soul. Then, if you have five or more rear-guards, your opponent chooses two of his or her rear-guards, and puts them into his or her soul. If you do, choose up to three cards from your soul, and call them to separate (RC). Magia-(VC) Generation Break 3: When this unit attacks a vanguard, you may pay the cost. Stride Step- Stride this card on your (VC) from face down.















Cardfight pale moon harri deck masquerade decklist